YEAR
PLATFORM
RELEASED IN
Australia, New Zealand, Russia, United Kingdom, United States (2003)
Australia, New Zealand (2005)
Australia, New Zealand, United Kingdom (2006)
GENRE
THEME
Historical Battle (specific/exact), Middle East, Shooter, War
PUBLISHER
Buka Entertainment, Gotham Games, Mastertronic Games Ltd., SCi Games Ltd.
DEVELOPER
PERSPECTIVE
Behind view
"Conflict: Desert Storm II" is a tactical third-person shooter video game developed by Pivotal Games and published by SCi Games and Gotham Games. It was released in 2003 as a sequel to "Conflict: Desert Storm." The game is set during the Gulf War and focuses on four soldiers from the British Special Air Service (SAS) and Delta Force teams as they carry out various missions behind enemy lines.
In "Conflict: Desert Storm II," players can control one member of the four-man squad at a time, switching between characters to utilize their unique abilities and weapons effectively. The game features a variety of missions, ranging from sabotage and intelligence gathering to hostage rescue and full-scale military assaults. Players must use tactics and strategy to complete objectives while facing enemy soldiers, armored vehicles, and other challenges.
Four-Player Squad: Players can control a squad of four soldiers, each with their own specialties and abilities.
Tactical Gameplay: The game emphasizes strategic planning and teamwork, requiring players to use cover, coordinate attacks, and manage resources effectively.
Variety of Missions: "Conflict: Desert Storm II" offers a diverse range of missions set in different locations, adding variety and challenge to the gameplay.
Authentic Setting: The game aims to recreate the atmosphere and conditions of the Gulf War, with realistic environments, weapons, and vehicles.
OS: Windows XP or Windows Vista.
Processor: 1.8 GHz Processor.
Memory: 512MB RAM (1 GB recommended)
Hard Disk Space: 2GB HDD.
Video Card: 3D graphics card compatible with DirectX 7 (compatible with DirectX 9 recommended)
DirectX®: 7